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Mysterious MonoDevelop Build Error
I recently began getting this error message when trying to build my project:
"exe,winexe,librar) ( -t -target:kind Specifies the target (kind is one of)"
There is no file listed, and the project it's listed under is Assembly-UnityScript-firstpass, which only contains content from Standard Assets. All my own code is in C#. Any idea what this error is referring to, as well as where and how to fix it?
Answer by roamcel · Oct 08, 2011 at 06:36 AM
Up from 3.4, manual build will raise errors related to the standard assets .js files. There's several posts about that (albeit I never saw your specific error around), but basically no solution. If you actually -do not- manually compile, and just check that unity's console is error free, your project will behave as expected.
Interesting. Thanks, I was so focused on fixing the error I didn't try running the game without first compiling the code in $$anonymous$$onoDevelop. That does seem to allow me to continue coding.
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