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Question by GrnDyRx · Jan 21, 2013 at 10:49 PM · prefabmobilesimple

I need to create an explosion in front of a charactor controller.

I have a character controller, and an explosion script, and I need to add a prefab at a given point in front of it, I will be using a gui.button, but that is not necessary, I can add that in later. I am also on a mobile platform, and i know the problems of using a gui.button on mobile, but this should not need multi-touch with the buttons. Thanks in advance.

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avatar image KiraSensei · Jan 22, 2013 at 10:09 AM 0
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This is Unity answers website. You did not even asked a question -__-

avatar image GrnDyRx · Jan 22, 2013 at 10:39 AM 0
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I don't know how to add that so it creates a prefab, That was my question, sorry if I did not make that clear enought.

avatar image GrnDyRx · Jan 22, 2013 at 10:27 PM 0
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Can anyone help????

avatar image Tatskaari · Jan 22, 2013 at 11:15 PM 0
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put this on the camera and it will spawn yourPrefab in front of the camera and store the new game object in object handler.

void OnGUI(){ if (GUI.Button(new Rect(10, 70, 50, 30), "Click")) objectHandler = Instantiate(yourPrefab,transform.position + transform.forward,transform.rotation) as GameObject; }

avatar image iwaldrop · Jan 22, 2013 at 11:33 PM 0
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Lol @GrnDyRx! $$anonymous$$iraSensei is spot on.

 while (question$$anonymous$$arkIsNotFound)
 {
     read your post
 }

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