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Collsions problem
See i have a project im working on but cant get it to work. Cant make the bullet destroy the zombie for some reason. The script: #pragma strict
var zombiedeathSound : AudioClip;
function OnTriggerEnter (other : Collider) { if(other.tag == "Bullet") { audio.PlayOneShot (zombiedeathSound); yield WaitForSeconds (0.4); Destroy(gameObject);
 }
} . Here i have some pictures of my project so you can understand all of it:  
  
 
 
                 
                dwm 2013-12-07 22-41-31-85.jpg 
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                unity 2013-12-07 22-42-01-06.jpg 
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