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Toon shader to approximate engineering line drawing
I need to generate anti-aliased line drawings like the ones below, except with a few curved cylinder type surfaces in the mix:
http://www.freepatentsonline.com/6874598-0-large.jpg
I'll need to generate these drawings in iso, plan and elevation view. I'm having to start from Solid Works models, remodeling polygonal copies.
Questions:
Is there a toon shader that can do this or can one be written? Are there other options, such as modeling the edges only so they render as lines without a toon shader (but what about the cylendar in iso view?)
Thanks all! I've really enjoyed the prototype I built in Unity and hope I can select the platform for the project... I just need to get the rendering sorted out!
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