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moving weapon on touch (or mouse)
I know how to get a target line from my weapon to wherever the player is aiming. Basically, the game is a sidescroller so the only possible movement is on the X & Y. Z being at 0.0f. So I need to be able to move the weapon on an angle up and down as per the user touch.
It's a mobile game but if there's an example with a mouse, I will be able to go from there.
My question is, how do I get the weapon to follow or at least point in the direction that the player wants?
And my second question would be, how do I handle the player animation of the weapon moving?
Any links to tutorials or other would be appreciated.
thanks,
UPDATE :: just so I can be clear here, what I need to know is how do I move the weapon in a players hands (So the arms of the player are moving as well) to follow the touch (on mobile) or mouse on the X & Y axis.
Answer by golden pouria · Jan 21, 2013 at 06:44 PM
These links are for animation part that you were interested in:
Animation intro: (Rabbit) http://video.unity3d.com/video/3005614/animation-view-intro
Animation example: (Weapon) http://video.unity3d.com/video/3005963/animation-view-imported
Thanks for the info, but that's not what I'm looking for. What I need to know is how do I move the weapon in a players hands (So the arms of the player are moving as well) to follow the touch (on mobile) or mouse on the X & Y axis.
Your answer
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