Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Ochreous · Jan 24, 2013 at 07:48 PM · c#arraystringincrement

C# Incrementing a String Array

Hi everyone, is there a way to increment a string array? Every time the MoveUpOne button is pressed I want someString to increment to the next element of the string Array.Can that be done?

 public String someString;
 public String[] someArray;
 
 void Start(){
 someString = someArray[0];
 someArray = new string[]{"text","text2","text3"};
 }
 void OnGUI(){
 if (GUILayout.Button("MoveUpOne", GUILayout.Width(50), GUILayout.Height(25))){
 //Make someString increment from someArray[0] to someArray[1] and so on
   }
 }
Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image asafsitner · Jan 24, 2013 at 07:54 PM 0
Share

What do you mean 'increment'? Just assigning a new value to someString like
someString = someArray[Array.IndexOf(someArray, someString) + 1]?

If so, you could just keep an extra index variable at class level and increment that ins$$anonymous$$d of using IndexOf

avatar image Ochreous · Jan 24, 2013 at 08:07 PM 0
Share

I tried that but I keep getting this error. Array doesn't exist in current context

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by Dave-Carlile · Jan 24, 2013 at 07:53 PM

Keep a separate variable that stores the current index into someArray. Increment that variable, then set someString to the array value at that index.

 int someStringIndex;

 void OnGUI()
 {
   if (GUILayout.Button("MoveUpOne", GUILayout.Width(50), GUILayout.Height(25)))
   {
     someStringIndex++;
     someString = someArray[someStringIndex];
   }
 }

You will need to make sure someStringIndex doesn't go beyond the end of the array.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

11 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Storing collided gameObject array index 1 Answer

Most efficient way to convert string[] to int [] in C#? 2 Answers

C# Incrementing an variable till it reaches a certain amount? 1 Answer

How to prevent sql injection on the Unity Side 1 Answer

A problem with arrays 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges