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3ds Max Animation and Unity?
Hi,
I had created a Reload Animation in 3ds max i had used link constraint then i learnt unity cannot import linkconstraint nor does .fbx support it.When i tried to remove it in 3dsmax the animation got messed up .So does anybody know how to remove the linkconstraint so that is doesnot affect my animation.Please help me
Answer by golden pouria · Jan 21, 2013 at 06:50 PM
Take a look at this link:
http://forums.cgsociety.org/archive/index.php/t-1016834.html
HI @golden pouria ,Its okay the animation got corrupted so i should do from scratch Thanks anyways for spending time on my question
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