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               Question by 
               NowhereStudios · Jan 21, 2013 at 12:30 AM · 
                lightmapbeast  
              
 
              Fade Lightmap Brightness on Runtime?
Hello,
How can i change the brightness of my lightmap on runtime (i need to get darken the whole map like day-night shift)
Lightmapping documentation was helpless and also I searched forum and answers but i can't really find out any clues.
Are lightmaps apply through a fragment shader? (then i could implement this by customizing the shader)
PS:I need to fade through day to night so preparing two lightmaps and switching them will not help to my problem.
               Comment
              
 
               
              $$anonymous$$aybe adding a brightness-changer fragment shader to camera would make the same effect, but can someone explain how can i achive this by lightmaps.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                