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Question by Zed3D · Jan 20, 2013 at 03:40 PM · guipositioning

Using Percentage to Move Object

Ok, when I create my button "Single Player" I can position it. That's all fine and dandy, but, is there a way t hat I can use %'s? So that it doesn't matter if the screen is resized, for instance:

if (GUI.Button(Rect(50,50,200,50),"Single Player"))

I would rather it was in percentage. Or, is there another way to combat positioning?

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Answer by whydoidoit · Jan 20, 2013 at 03:45 PM

Well you can adjust the GUI.matrix to scale for different screen resolutions see this thread for more details.

You can just position things using things like

 if(GUI.Button(Rect(0.1 * Screen.width, 0.1 * Screen.height, 0.4 * Screen.width, 0.1 * Screen.height)))
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avatar image Zed3D · Jan 21, 2013 at 09:30 AM 0
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Ah great thanks, I get it. :)

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