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Question by Muzz 1 · May 14, 2011 at 02:28 PM · javascriptcollisionterrain

Collision with Terrain

Can you script OnCollisionEnter for a box collider and a terrain collider? Because it isn't working here. Do you have to use raycasts?

var explosion : GameObject;
function OnCollisionEnter (col : Collision) {
if(col.gameObject.name == "ground"){
Destroy (gameObject);
Instantiate (explosion, transform.position, transform.rotation);
}
}
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avatar image Jesus_Freak · Jul 05, 2011 at 06:17 AM 0
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You're destroying this gameObject before you Instantiate! that's what's wrong!

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Answer by sneftel · May 14, 2011 at 03:14 PM

That looks like it should work. Make sure neither collider is set as a trigger.

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avatar image Muzz 1 · May 14, 2011 at 03:42 PM 0
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I see what I did now. I used a small g ins$$anonymous$$d of a capital letter in ground.

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Answer by Jesus_Freak · Jul 05, 2011 at 06:18 AM

 var explosion : GameObject;
 function OnCollisionEnter (col : Collision) {
 if(col.gameObject.name == "ground"){
 Instantiate (explosion, transform.position, transform.rotation);
 Destroy (gameObject);
 }
 }
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