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Question by Crazy Robot · May 19, 2010 at 11:05 AM · rotationmove

iPhone in-game move rotation

How can I make the in-game move rotate when the player rotates the iPhone 180 degrees? I have attached this script to the scene that plays the movie, but it will not rotate.

function FixedUpdate () { 

//////// screen orientation if ((iPhoneInput.orientation == iPhoneOrientation.LandscapeLeft) && (iPhoneSettings.screenOrientation != iPhoneScreenOrientation.LandscapeLeft)) { iPhoneSettings.screenOrientation = iPhoneScreenOrientation.LandscapeLeft; }

if ((iPhoneInput.orientation == iPhoneOrientation.LandscapeRight) && (iPhoneSettings.screenOrientation != iPhoneScreenOrientation.LandscapeRight)) { iPhoneSettings.screenOrientation = iPhoneScreenOrientation.LandscapeRight; } }

I also tried:

function FixedUpdate () { 

//////// screen orientation if ((iPhoneInput.orientation == iPhoneOrientation.LandscapeLeft) && (iPhoneSettings.screenOrientation != iPhoneScreenOrientation.LandscapeLeft)) { iPhoneSettings.screenOrientation = iPhoneScreenOrientation.LandscapeLeft; }

if ((iPhoneInput.orientation == iPhoneOrientation.LandscapeRight) && (iPhoneSettings.screenOrientation != iPhoneScreenOrientation.LandscapeRight)) { iPhoneSettings.screenOrientation = iPhoneScreenOrientation.LandscapeRight; } } function Start () {

iPhoneUtils.PlayMovie("TransportTube.m4v", Color.black, iPhoneMovieControlMode.Full); Application.LoadLevel(28); }

In-game movies still will not rotate. Any help would be great Thanks,

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avatar image loopyllama · Mar 17, 2011 at 06:15 AM 0
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I think Unity is paused while a movie plays. In that case the movie would not be able to rotate using Unity script.

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Answer by rhose87 · Dec 12, 2011 at 02:18 PM

did you came up with an answer? have you tried async load ?

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