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This question was closed Dec 23, 2012 at 02:38 AM by ina for the following reason:

Question is off-topic or not relevant

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Question by ina · Dec 21, 2012 at 11:51 PM · shadermeshmaterialseamsplanes

Hiding edge seams on tiled plane - material shaders

is it possible to hide the edge seams on a bunch of planes tiled together?

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avatar image Statement · Dec 23, 2012 at 02:27 AM 0
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Not sure what you mean here. Perhaps a screenshot would help us understand your problem better? Or perhaps it's something silly like texture importer settings (try setting wrap mode to clamp?)

avatar image ina · Dec 23, 2012 at 02:38 AM 0
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yeah i just realized it was a UV mapping issue that clamp worked just fine for!

avatar image ina · Dec 25, 2012 at 10:30 AM 0
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http://answers.unity3d.com/questions/368142/hiding-seams-between-planes-without-using-mesh-com.html solved in my other question

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