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Question by flaw-bl · Jan 16, 2013 at 08:35 PM · androidserversocket

Use sockets to send data from unity

I'm developing an unity project that needs to open a socket to the http server, and send some data to it.

I already have code in eclipse that does that, so can you please instruct me how to do this in unity. I suppose I need to call different functions to create socket and send data trough it.

Here's my code simple code in eclipse:

HOST='192.168.12.4'

PORT=21

s=socket.socket(socket.AF_INET,socket.SOCK_STREAM)

s.connect((HOST,PORT))

s.send('A')


It sends "A" to the server, so I would like to do the same in unity.

I would appreciate any help you can provide.

Thanks in advance.

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avatar image robertbu · Jan 17, 2013 at 03:57 AM 0
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I don't know if this will give you what you want, but I ran across UniWeb in the Asset store when I was looking around for WebSocket support for Unity.

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Answer by Graham-Dunnett · Jan 17, 2013 at 11:19 AM

Use System.Net.Sockets.

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avatar image flaw-bl · Jan 17, 2013 at 04:10 PM 0
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System.Net.Sockets works fine. Thanks guys!!!

avatar image hirenkacha · Jan 31, 2013 at 11:11 AM 0
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Can you post the sample code please..?? I want to refer it.

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