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Graphic glitch on UI Text
I'm using Unity 5.6.3p2. Today as I was testing on different sizes I notice that some android screen resolution(960 x 640 and 1024 x 768) causes graphic glitch on my score text. The previous value seemed to remain below the current one. I already tried switching to different font but the same thing happen. I also tried the set all dirty
this.score += score; scoreText.SetAllDirty(); scoreText.text = this.score.ToString();
It didn't really help. Please help me fix this or point me to possible solutions.
In the first image the text should only be 0 but an extra 8 from previous score is peeking. Second image should only 2 but you can see a 0 and 8.
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