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HowTo Texture, Shader, Light to reach example included
Hello,
I am quite a noob to Shaders, Textures in combination with Light. Thats why I am asking here for some tips and hints.
What do I have to do to get such a nice look for my cubes: http://www.youtube.com/watch?v=_lMpdX-emxk
I mean that solid, shiny cube textures, reflection is not needed.
I hope you can help me, thanks.
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