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Question by alanPlantPot · Jan 15, 2013 at 10:16 AM · xcodevuforiafreequalcommios6

Problems building for iOS, and unsure if upgrading to Unity 4 will fix it?

I have a free version of Unity 3.5 and also have the iOS 3 and Android 3 add ons from when they were given away free for a limited time in April 2012. I hadn't used Unity for a while due to other projects, and have now tried to compile a project using Vuforia only to find that there are build errors due to the fact that I am using Xcode 4.5 / iOS6 (at least that's what this post suggests http://answers.unity3d.com/questions/334968/xcode-build-fail-mach-o-linker-error.html).

What I am unsure of is, if I update my free Unity to Unity 4, will I still be able to use my iOS add on? At the moment this project is speculative, so unfortunately we are not in a position to pay for the Pro version until we get funding. We are in the awkward position of needing to be able to build prototypes first, so we can show clients prior to them agreeing to fund the project. However without the iOS add on working we cannot build a working prototype.

Does anyone know if upgrading Unity will fix the problem?

Thanks

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avatar image Graham-Dunnett ♦♦ · Jan 15, 2013 at 10:26 AM 0
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Not 100% sure the answer on the question you linked is correct. What exactly does Xcode say when you try to build? What Unity version, Xcode version and iOS SD$$anonymous$$ are you using? Can you send some screen shots?

avatar image alanPlantPot · Jan 15, 2013 at 10:33 AM 0
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The main problem is "undefined symbol link error on : "ConvertToUnityScreenOrientation(int, EnabledOrientation*)".

I thought I had the latest version of Unity 3, but I had 3.5.5. Unity 3.5.6 is downloading at the moment, and that has a fix for iOS6.0 so once that's installed hopefully I'll be able to build.

avatar image alanPlantPot · Jan 15, 2013 at 02:16 PM 0
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Yep, turns out that's exactly what the problem was. Updating to 3.5.6 fixed it. Thanks for your time though.

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Answer by Graham-Dunnett · Jan 15, 2013 at 10:27 AM

If you upgrade from 3.x to 4.x, you'll need to pay to upgrade the iOS and Android add-ons. Just enter your serial number into the webstore, and you'll get shown the upgrade price. Don't forget to tell the store you want to upgrade the add-ons.

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avatar image The-Oddler · Jan 30, 2013 at 12:37 PM 0
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This is correct. Just wanted to note that the upgrade fees aren't that high, 150$ I think (so 300 if you want both iOS and Android, but I guess, if you're just making a prototype, one is enough.) Just make sure NOT to buy the extensions themselved, buy the upgrade otherwise it'll cost you 400$ each.

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