Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by MrSplosion · Sep 17, 2011 at 04:29 PM · 2dcollisioncollidercharactercontroller

Make Character Controller a Box?

I have a question that I cant find an answer to. How do I use the character controller but instead of it being a capsule is there a way to change it to a box? The reason is because I'm making a 2D sorta plat-former game and if the player is on the very edge of a tile then he/she rests on the curved part of the collider at it looks bad. I'v tryed adding a box collider to it but as you can see in this image for some reason the box collider doesn't even have any effect.

So how do I get around this problem?

Thanks!

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image asafsitner · Sep 17, 2011 at 06:10 PM 0
Share

I believe the simplest way is to make your own controller. The character controller by default creates a capsule collider. If you want it to create another type of collider, you'll have to find the source script that creates the collider and change it there.

2 Replies

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by Peter G · Sep 17, 2011 at 09:34 PM

You can't. Character Controllers are always Capsules. If you don't want a capsule, then you can't use a Character Controller. You can get a similar effect with kinematic rigidbodies and setting its velocity directly.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
1

Answer by ocularcash · Sep 17, 2011 at 09:26 PM

go to Assets/import package/character controller. after its imported, inside the project panel go to standard assets/character controllers/sources/scripts. all the scripts you need are in that folder. just add the scripts your going to use to the object you want to control and that should work just fine. Only takes a few seconds that way but the scripts are very basic

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

isTouching() with multiple colliders 0 Answers

Ui sidescroller 2d touch ? 0 Answers

Collision detection not working properly with 2D sprites 1 Answer

My Character Controller Is Warping Randomly (/w video) 0 Answers

Triggers not changing cameras 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges