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Question by animatoroftheunknown · Sep 23, 2014 at 04:47 AM · movementmobile devices

Unity Always Moving Right

I need help with making a script that makes my sprite automatically move right from whenever they start playing, like "Geometry Dash". I've tried making a script for it, but it is really jittery. Whenever the character would jump, he would float over the ground for a few seconds before landing. Here is the script:

 #pragma strict
 
 function Start () {
 
 }
 
 function Update () {
     transform.Translate(Vector2.right * 0.1);
 }

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Answer by Eric5h5 · Sep 23, 2014 at 04:48 AM

That won't work because it's framerate-dependent (will run at different speeds when the framerate varies). You need to use Time.deltaTime.

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