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Question by NecrosDk · Oct 19, 2012 at 12:15 PM · collisioncollidercharacter controllerbox

CharacterController colliding with normal Box Colliders

Hi,

I have searched, tried everything in every thread to no avail.

The question is very simple: I have a ball which has a character controller, it collides fine with the ground below it, but I have a script telling the ground to self-destruct after x seconds when the ball hits it. What function do i use in scripting to detect this collision? The script is on the ground.

Really can't seem to get anything to work

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Answer by thevraptor · May 18, 2014 at 07:09 PM

You could make the ball's collider a trigger and use OnTriggerEnter or something similar.

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