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Difference between sizes
I was wondering, is there any difference in performance if I use cubes with 10 of scale instead of 1? I made them bigger to avoid some collision problems and I resized the came to match the new size of the elements so on screen nothing changes. Could it decrease the performances? Thank you
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Answer by Distant-Object · Feb 03, 2014 at 09:05 PM
No, scaling an object shouldn't affect performance.
For future reference, use the Profiler to determine performance impacts of stuff: http://unity3d.com/learn/tutorials/modules/intermediate/editor/intro-to-profiler
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