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Question by Aegon · Dec 13, 2010 at 08:19 PM · languagesmartfox

Does SmartFox prefer that I use a certain coding language with Unity?

For instance, are there any road blocks I will encounter if I try to use one of Unity's supported languages when implementing SmartFox into my game?

Like, if my game's scripts are in Boo...Would SmartFox not work or be harder to use? Do I have to do anything special?

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Answer by littlelingo · Dec 15, 2010 at 10:18 PM

It is hard to answer in relation to SmartFox but I know for ElectroServer, another option and a high-end multiplayer server solution, working with Unity's C# and/or JS, they play and talk nicely back and forth. In general, I would say the general rules of engagement outlined by Unity for internal working would hold true. HTH.

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Answer by Anthony 6 · Apr 13, 2011 at 12:13 AM

No it dosent i used it it just says complected things like a cilent server or a open server i recommend u use pro because it dosent have much java script hope i helped

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