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Question by Nition · Jan 13, 2013 at 11:00 PM · shadowborderantialias

Border between object and shadow using MSAA

When using standard MSAA in the Unity quality settings, with forward rendering, I'm getting a 1px white border between my object and its shadow. Has anyone else encountered this and solved it? This is on a Radeon 5850.

See the attached image.

aa issues.jpg (119.4 kB)
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avatar image Font8 · Jul 12, 2013 at 08:49 PM 0
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I have the same problem! No solution found yet...

avatar image Nition · Jul 12, 2013 at 08:51 PM 0
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Since posting this I've reported it and had it confirmed as a bug in Unity: https://fogbugz.unity3d.com/default.asp?533079_qdj8jo0iq81g17qq

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