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Question by $$anonymous$$ · Apr 05, 2013 at 06:43 PM · guibuttonalphabox

Can I use a movie texture with alpha as a GUI object?

I want to use animated text from After Effects as part of my UI, so I have exported the animated text from AE as a .mov with alpha. Despite having alpha, there is a black box around the animated text when I bring it into unity as a GUI box. Is there a way to get Unity to read the alpha channel of the .mov when it is being displayed as a GUI box or button?

Thank you Jon

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avatar image radiantboy · Nov 22, 2015 at 09:40 AM 0
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Did you ever get this working ?

avatar image $$anonymous$$ · Nov 23, 2015 at 10:00 AM 0
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I did not. I can't remember the details of what I eventually found out, but I remember that it simply was not possible. I think movie textures just did not pay attention to an alpha channel by nature. I ended up fra$$anonymous$$g the text in another GUI object to get rid of the hard black edges and kind of explain the black background behind the text.

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