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Question by missypooh · Jan 25, 2012 at 02:56 PM · guiongui

How to display a set of guiText OnGUI

 var previousWord : Array = new Array();

Hi, I will have an array of guiText. What i would like to do is to display it. How can i do about it.

 function completeLevel()
 {
     if(level1)
     {
         for (var j : int=0; j < previousWord1.length; j++)
         {
             word.guiText.text += gameControl.previousWord1[j].ToString() + "\n";
             GUI.Label(Rect(30, 20, 160, 120), "what should i put here? ");
         }
     }
     
     // You may put a button to close the pop up too 
     if (GUI.Button(Rect(30, 150, 75, 30), "OK"))
     {
         level1 =false;
     

} }

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avatar image syclamoth · Jan 25, 2012 at 03:10 PM 0
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A GUIText object is a component that displays text on the screen. It has nothing to do with the 'GUI.whatever' commands used inside of OnGUI. It is part of the old GUI system that existed before the OnGUI stuff was added.

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