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Question by FrostHDD · Nov 04, 2012 at 04:11 PM · javascriptinventorymmo

Inventory script Help Please

my inventory script is not working i got the concept of the script from this link Inventory, simple and easy

but i made it myself so here is my inventory script :

 static var statInventory : Inventory;
 var EmptySlot : Texture;
 var inventoryWindow : Rect;
 class InventoryItem
 {
 var ItemName : String;
 var ItemTexture : Texture;
 }
 
 function OnAwake() {
 inventoryWindow = new Rect (10, 10, 10, 10);
 
 }
 
 function Loot(){
 if(GUI.Button (Rect (5,5,10,10), ""));
 {
      GUI.DrawTexture  (Rect, EmptySlot)
 }
 else
 {
     GUI.DrawTexture (Rect, ItemTexture)
 }
 function CloseInventoryWindow(){
 if (GUI.Button (Rect (10,10,150,100), "X")) {
         inventoryWindow = false;
 }


and here is my loot script on objects:

 var ItemTexture :Texture;
 var ItemName : String;
 
 
 
 function Start()
 {
     var theInventoryItem : InventoryItem;
     theInventoryItem.ItemName = ItemName;
     theInventoryItem.ItemTexture = ItemTexture;
     }
 
 
 function OnMouseDown()
 {
     Loot ();
 }
 
 function Loot ()
 {
 if (clicked)
 {
 clicked = true;
 }
 
 Inventory.AddItem(TheInventoryItem);
 theInventoryItem = null;
 
 Destroy(this.gameObject);
 }

now they will change this is just the basics but for the inventory script i keep getting this error:

Assets/Scripts/PlayerScripts/Inventory.js(19,1): BCE0044: expecting :, found '}'.

its telling me to put a colon but when i do it gives me a bunch of errors please help

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Answer by coastwise · Nov 05, 2012 at 06:46 PM

You have an extra semicolon on the first line of the Loot function. Should be something like this:

 function Loot() {
 if (GUI.Button (Rect (5,5,10,10), "")) {
     GUI.DrawTexture  (Rect, EmptySlot);
 } else { // ...
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Answer by FrostHDD · Nov 06, 2012 at 02:36 AM

i added that and changed my script up a bit now here is the inventory script:

 static var statInventory : Inventory;
 var EmptySlot : Texture;
 var inventoryWindow : Rect;
 class InventoryItem
 {
 var ItemName : String;
 var ItemTexture : Texture;
 }
 
 function OnAwake() {
 inventoryWindow = new Rect (10, 10, 10, 10);
 
 }
 
 function Loot() {
 if (GUI.Button (Rect (5,5,10,10), "")) {
     GUI.DrawTexture  (Rect, EmptySlot);
 }
 else
 {
     GUI.DrawTexture (Rect, ItemTexture);
 }
 }

and here is my item loot script:

 var ItemTexture : Texture;
 var ItemName : String;
 
 function Start()
 {
 var theInventoryItem : InventoryItem;
 theInventoryItem.ItemName = ItemName;
 theInventoryItem.ItemTexture = ItemTexture;
     }
 function OnMouseDown()
 {
     Loot ();
 }
 function Loot ()
 
 Inventory.AddItem(TheInventoryItem);
 theInventoryItem = null;
 
 Destroy(this.gameObject);

but i keep getting this error:

Assets/Scripts/ItemScripts/ItemLoot.js(16,1): BCE0043: Unexpected token: Inventory.

please help

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