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Question by
hugemaggot · Dec 12, 2010 at 07:47 PM ·
animation
animation script help
can anyone edit my scipt so that when i walk as the scipt says witch i have made it plays my animation so that my character walks here is my script.
var maxWalkSpeed = 10.0;
var maxTurnSpeed = 100.0;
function Update () {
// Get the horizontal and vertical axis.
// By default they are mapped to the arrow keys.
// The value is in the range -1 to 1
var walkSpeed = Input.GetAxis ("Vertical") * maxWalkSpeed;
var turnSpeed = Input.GetAxis ("Horizontal") * maxTurnSpeed;
// Move translation along the object's z-axis
transform.Translate (0, 0, walkSpeed * Time.deltaTime);
// Rotate around our y-axis
transform.Rotate (0, turnSpeed * Time.deltaTime, 0);
}
Comment
Haven't you already asked this question (http://answers.unity3d.com/questions/31385/my-animation-script-does-not-work)? And the answer is the same... you haven't called any animation components in your script...
yes but im asking if anyone can do it for me because i dont know how
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