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Chrome: Preventing Unity Plugin from Crashing if Multiple Windows w Players opened
Latest stable Chrome browser: It looks like whenever I have more than one window or tab open with a Unity 3 plugin inside, Unity webplayer crashes. Is there some sort of setting to tweak to allow more than one player plugin to work on different windows or tabs?
Completely stable 3D apps in a browser are still quite a rarity. Same thing happens in Firefox (in some cases) if you load the Unity game in a background tab. There are quite a few bugs pertaining to the whole browser thing, but basically all heavy graphic-related browser plugins suffer the same fate.
Well, I can view an infinite # of Flash windows or tabs.. But I guess Flash has been around for a while longer. I guess for now I will try other browsers (which are all sluggishly slow once you get to the speed of Chrome) for multi window browser Unity
I can confirm the same issue. Even quitting Chrome doesn't fix it, I need to reboot. Works like a charm in IE (cringe!).