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Question by basilwort5 · May 22, 2016 at 04:51 PM · crashpluginsdkgoogle

GoogleVR on Unity has error can't load libaudioplugingvrunity

I am on Unity 5.3.3p3, and I've added the GoogleVR package to my project. I want to run the app on Moto X with Android 4.4.4. However, it crashes on startup, with messages that it cannot find 2 libraries. At least, I think that is the crashing error -- a backtrace prints after it. It also says it can't find the OVRPlugin, but I don't think I want that because Moto X is not a supported device and won't give me a oculussig file.

Here is from the log:


09-21 20:04:06.815 D/Unity ( 2506): PlayerConnection already initialized - listening to [192.168.56.101:55144]

09-21 20:04:06.887 D/dalvikvm( 2506): Trying to load lib /data/app-lib/com.sample.GVR-2/libaudioplugingvrunity.so 0xa5051820

09-21 20:04:06.903 D/dalvikvm( 2506): Added shared lib /data/app-lib/com.sample.GVR-2/libaudioplugingvrunity.so 0xa5051820

09-21 20:04:06.903 D/Unity ( 2506): Unable to lookup library path for 'libaudioplugingvrunity', native render plugin support disabled.

09-21 20:04:06.903 E/Unity ( 2506): Unable to find libaudioplugingvrunity

09-21 20:04:06.903 D/Unity ( 2506): PlayerInitEngineNoGraphics OK

09-21 20:04:06.907 D/Unity ( 2506): Unable to lookup library path for 'OVRPlugin', native render plugin support disabled.

09-21 20:04:06.907 E/Unity ( 2506): Unable to find OVRPlugin

09-21 20:04:06.907 F/libc ( 2506): Fatal signal 11 (SIGSEGV) at 0x827781bd (code=1), thread 2521 (UnityMain)

09-21 20:04:07.011 I/DEBUG ( 135):

09-21 20:04:07.011 I/DEBUG ( 135): Build fingerprint: 'generic/vbox86p/vbox86p:4.4.4/KTU84P/eng.buildbot.20151118.000452:userdebug/test-keys'

09-21 20:04:07.011 I/DEBUG ( 135): Revision: '0'

09-21 20:04:07.011 I/DEBUG ( 135): pid: 2506, tid: 2521, name: UnityMain >>> com.sample.GVR <<<

09-21 20:04:07.011 I/DEBUG ( 135): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 827781bd

09-21 20:04:07.231 D/dalvikvm( 518): GC_EXPLICIT freed 723K, 24% free 10905K/14252K, paused 6ms+1ms, total 27ms

09-21 20:04:08.835 I/DEBUG ( 135): eax 74206e69 ebx b77dcfe4 ecx 000000d0 edx 0395c4d5

09-21 20:04:08.839 I/DEBUG ( 135): esi 0395c4d5 edi 94be833b

09-21 20:04:08.839 I/DEBUG ( 135): xcs 00000073 xds 0000007b xes 0000007b xfs 00000000 xss 0000007b

09-21 20:04:08.839 I/DEBUG ( 135): eip b77c38bf ebp 6874206d esp 939ee530 flags 00210246

09-21 20:04:08.863 I/DEBUG ( 135):

09-21 20:04:08.863 I/DEBUG ( 135): backtrace:

09-21 20:04:08.867 I/DEBUG ( 135): #00 pc 000068bf /system/bin/linker (__dl__Z19dlsym_handle_lookupP6soinfoPKc+207)

09-21 20:04:08.867 I/DEBUG ( 135): #01 pc 0000118e /system/bin/linker (__dl_dlsym+110)

09-21 20:04:08.867 I/DEBUG ( 135): #02 pc 002161db /data/app-lib/com.sample.GVR-2/libunity.so (LookupSymbol(void*, std::string const&)+43)

09-21 20:04:08.867 I/DEBUG ( 135): #03 pc 00905b96 /data/app-lib/com.sample.GVR-2/libunity.so (LoadOVRPlugin(OVRPlugin*, char const*)+822)

09-21 20:04:08.867 I/DEBUG ( 135): #04 pc 009057f6 /data/app-lib/com.sample.GVR-2/libunity.so (VRDeviceOculus::Initialize()+70)

09-21 20:04:08.867 I/DEBUG ( 135): #05 pc 00904351 /data/app-lib/com.sample.GVR-2/libunity.so (CreateVRModule(VRDeviceType)+97)

09-21 20:04:08.867 I/DEBUG ( 135): #06 pc 009007a1 /data/app-lib/com.sample.GVR-2/libunity.so (InitializeVRModule()::beforeInitializeEngineGraphics::Forward()+33)

09-21 20:04:08.867 I/DEBUG ( 135): #07 pc 003a6df6 /data/app-lib/com.sample.GVR-2/libunity.so (InitializeGfxDevice(unsigned int)+54)

09-21 20:04:08.867 I/DEBUG ( 135): #08 pc 005a3336 /data/app-lib/com.sample.GVR-2/libunity.so (UnityInitApplication()+1350)

09-21 20:04:08.867 I/DEBUG ( 135): #09 pc 005a4f92 /data/app-lib/com.sample.GVR-2/libunity.so (UnityPlayerLoop()+450)

09-21 20:04:08.867 I/DEBUG ( 135): #10 pc 005a9902 /data/app-lib/com.sample.GVR-2/libunity.so (nativeRender(_JNIEnv*, _jobject*)+274)

09-21 20:04:08.867 I/DEBUG ( 135): #11 pc 0002a4ab /system/lib/libdvm.so (dvmPlatformInvoke+79)


If anyone knows or can point me in the right direction, thank you very much in advance !!

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avatar image basilwort5 · May 28, 2016 at 05:25 PM 0
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I forgot to add -- yes, I have looked on my device and can verify the /data/app-lib/com.sample.GVR-2/libaudioplugingvrunity.so file is there in that location on the device.

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