- Home /
 
 
               Question by 
               jtcc34 · Jan 27, 2013 at 05:45 PM · 
                javascriptrpg  
              
 
              rotation won't work someone please help?
I have this movement script its simple and the moving forward work well and the walk animation plays when the player moves forward but when I rotate the player nothing happens can someone help me with this problum here is the code:
 #pragma strict
 
 var walkspeed : float = 3.0;
 var rotatespeed : float = 3.0;
 
 
 
 function Start () {
 
 }
 
 function Update () {
     
     if(Input.GetButton("Vertical"))
     {
         transform.Translate(new Vector3(0,0,1) * walkspeed * Time.deltaTime);
         animation.Play("walk");
         
     }
     else
     {
         animation.Play("idle");
     
     }
     
     if(Input.GetButton("Horizontal"))
     {
         transform.Rotate(new Vector3(0,1,0) * rotatespeed * Time.deltaTime);
     
     }
     
 }
 
              
               Comment
              
 
               
              Your answer
 
             Follow this Question
Related Questions
A node in a childnode? 1 Answer
how dose this script look? 0 Answers
combat grid not working 2 Answers
convert c# to JavaScript Problem 0 Answers
How can I tell Unity to wait to do something until after and animation has finished playing? 0 Answers