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How to draw a (helix shape) road for moving objects in unity3d?
I am new to unity3d and I want to build a helix shape road for my game How can I create a downward helix road ?is there any tutorial for it? please clarify the steps to create road in general in unity3d if you can?
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What do you mean by road? Do you mean a mesh with a collider and a rigidbody that a car with wheel colliders might roll down? Or are you talking about a path like a spline that an object might follow?
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