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Question by Thomas Paniagua · Nov 03, 2011 at 11:57 PM · texturevideomoviestretching

How to import a movie texture and apply it without stretching?

I do have unity pro and I have been importing movie textures lately, but when I insert one, if the size of the game object does not fit the video, it stretches. How can I prevent it from stretching or how can I choose the perfect game object size?

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Answer by DaveA · Nov 04, 2011 at 12:40 AM

You can set the texture property to 'clamp', but best to size it right. Get the texture width and height, and use that to scale a square mesh appropriately. That is, to set the scale on the containing game object's transform which holds a square mesh. Or if you are adventurous, construct a mesh from scratch.

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avatar image zerebruin · Mar 02, 2012 at 11:15 AM 0
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clamp doesn't work for me. The sizing of the target object works of course but that's really a lot of work with slideshows with multiple image sizes.

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