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               cdalyz · Apr 21, 2017 at 09:13 AM · 
                networkingnetworklobby  
              
 
              New multiplayer setting broke Network Lobby
Hi all, For my final year project i'm using the network lobby asset for multiplayer, which was working fine. on opening the project, i noticed in the services tab, the multiplayer option was different, it no longer has an on off switch, but you are able to configure it. The problem is now my client cannot join an online game. it just gets stuck on connecting. Does anyone know a fix for this. Thanks, Chris.
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