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Getting weird prob while using kinect with unity.
hey people
i am having this issue using kinect with unity. i successfully connected kinect with unity and i can calibrate my character with my self. my prob is when i walk in front of kinect my character goes inside of the base ground plane. and when i walk back my character goes up from base ground plane. like walking on slope.
does any body knows about it.
thanx
cheers
Its either the transform code, or the characters pivot point is off. If its to do with $$anonymous$$inect I can't help
no characters pivot point is perfect i tried different character but getting same error .
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