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Ball is not Rolling
I followed an old tutorial on how to make a ball rolling game. Mine is not working and it says there is a problem with the rigidbody line. Thanks.
#pragma strict
var rotationSpeed = 100;
function Update ()
{
var rotation : float = Input.GetAxis ("Horizontal") * rotationSpeed;
rotation *= Time.deltaTime;
rigidbody.AddRelativeTorque (Vector3.back * rotation);
}
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