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Throwing objects to area
I need make something like fishing. Player click mouse left, then fishing pole animation lika a swing and in middle of animation i create a float. Next i'm applying force to float(like throw) and it falls on water. How can i make throwing to square area on water or better make fishing line between the rod and float to pull float like real?
P.S.: Sorry for my English..
You should try using raycasthits you can find alot of information on the reference manual:
http://docs.unity3d.com/Documentation/ScriptReference/RaycastHit.html
Funnily enough, this falls under a very generic topic. I posted a comment on another question that may help you (edit, looks like a very nice moderator has turned it into an answer!) : http://answers.unity3d.com/questions/377334/how-to-move-object-parabolic-projectile-path.html
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