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Edges on Transparent GUI - Still not working
Ok, I am getting black edges around by imported image that has been set as a GUI texture. I've searched the forums and online several times, finding and following this link: forum.unity3d.com/threads/2181-Photoshop-how-to-perfect-fringeless-alpha-perfect-edgelines
I did all the directions from this post, saved it as a .tga, and imported it. Now, most of the black lines are gone, but there is still a little sliver.....it's annoying.
\What am I doing wrong?
It look like you have a clampling-issue, have you set the import to GUI?
Answer by psycocrusher · Mar 30, 2013 at 12:27 AM
Pixels of the image must match the Height and Width of the guiTexture and the compression to "true color" or 16 bits for better resolution.
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