Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Keavon · Jan 02, 2011 at 09:35 PM · animationguitexture

Un-rendering/rendering animating + scaling + GUI Texture + sound effect?

Hello again.
I really love this community. I am asking lots of questions lately, though I hope when I learn more, I will be more beneficial by answering other people's more complex questions, past simpler ones at the moment.
Anyways, here is my question.

I want to make a simple thing over my game that says "Start!" or "Go!" or "Too bad..." or "Game Over!". But I want it to Come down from the top of the screen big, then scale itself down just above the center of the screen, make a bang sound, then stay there for a given amount of time then disappear (or "reset" by un-rendering itself, then going back to the start). Basically this is the equivalent of a cut out piece of paper with text falling and landing on the ground/table, or the level.
Is there any simple way to do this? Would Unity's animation system work for GUI textures?
Thank you! Any advice would be appreciated!
Happy 2011!
-Keavon

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by Thom Denick · Jan 02, 2011 at 10:32 PM

Hi Keavon,

The animation system would work for this, however instead of using the GUI system, I would recommend using a 3D text prefab that you instantiate and the play an animation.

As for the actual letters themselves I would use 3D Text over the GUI Text as you can do more interesting scaling and motion effects. You can certainly use the GUI Text, but you won't be able to do anything in three dimensions.

If you want to make some really interesting effects, I would recommend creating letters in 3DStudio Max or Maya (or any other 3D Program.) This will allow you to give the letters some depth and do cool things like knocking the letters over or allowing them to land within your game (and even physically interact with the level objects.)

Here is a link to the Animation System tutorials: http://lesterbanks.com/2010/05/unity-3d-animation-tutorials/

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Keavon · Jan 02, 2011 at 11:29 PM 0
Share

Smorpheus, thank you very much for your detailed answer. I actually want it to be 2, and just overlayed on the top. I have made the text in Photoshop, and have animated it successfully. $$anonymous$$y only problem is making it disappear now. I think I will ask a separate question on a script to do this. Thanks!

avatar image Keavon · Jan 04, 2011 at 01:46 AM 0
Share

Hello again. I have actually decided to display it on an ingame monitor to the side, but I did get it to animate, just not disappear. I thank you though.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

No one has followed this question yet.

Related Questions

GUIUtiliy.RotateAroundPivot() doesn't work 0 Answers

Cooldown indication, transparent rotating texture 1 Answer

Path Trigger Animation 1 Answer

How to change Texture of a character and keep animations 1 Answer

OnGui Function help 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges