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Question by
Barsonax · Nov 08, 2015 at 08:03 PM ·
editorinputeditor-scriptingeditorwindow
mouseposition and clicks in editor sceneview
Iam making a editor inside unity to make our gameworld but i cannot get the input to work. I tried onsceneview and more example i found on the internet but these dont do anything. I seen other ppl being able to make stuff like tilemap editors so i know its possible but the documentation on this is non-existent.
So how would one register mouseclicks and the position of the mouse in the sceneview window (Not the game window!)?
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