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First Person Controller Rotation + Pistol not following camera
I have created my self a First Person controller and i want my controller to be able to rotate in a full circle which it is unable to do. I also have a pistol model attached to my FPC and it will follow the character but will not be in view of the camera when the camera is rotated on the X axes. Does anyone know how to fix these problems???
What is the gun parented too and what gameobject is the FPS controller script on?
This could be too much, need post your script and more info.
Sacred, I have no idea what parented is sorry, but the FPS controller is on the default First Person Controller (Im terrible at changing it) and I have not edit any scripts in any way (I dont know how and if i did it would stuff it up)
Answer by FL · Jan 06, 2013 at 05:47 PM
To make the weapon follow the camera, just make your pistol as a child of FPC Camera.
Thanks i just got internet back and this worked great and fixed my problems
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