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Question by chris 3 · Apr 04, 2011 at 08:23 PM · objectclickdrag-and-drop

Click and drag an object

Hi,

Is there a simple way to click on an object and drag it somewhere else and then drop it there?

Thanks!! Chris

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Answer by burnumd · Apr 04, 2011 at 08:39 PM

The Wiki has a script for dragging objects: http://www.unifycommunity.com/wiki/index.php?title=DragObject

To restrict movement on an axis, examine the line

var move = cam.ScreenToWorldPoint(Vector3(mousePos.x, mousePos.y, camTransform.position.y - myTransform.position.y)) - myTransform.position;

Below that, zero out the value that you don't want changed. For example, to ensure the object isn't dragged on the z-axis:

move.z = 0;

If you want the script to be more portable, I'd recommend adding a public variable at the beginning:

var dragMultipliers : Vector3 = Vector3.one;

In the inspector, change "Drag Multipliers" values to "0" on axes that shouldn't move. Then, where you would put move.z = 0;, instead put

move = move * dragMultipliers;
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avatar image Biendeo · May 14, 2011 at 11:20 PM 0
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This really helped me do what I wanted to do, but do you know what I have to put in to lock it to 0 on the Z-Axis?

avatar image burnumd · May 16, 2011 at 03:30 PM 0
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See the updated answer.

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Answer by inbowin · Apr 09, 2012 at 10:37 AM

move = move * dragMultipliers; (cannot be used with a left hand side of type 'UnityEngine.Vector3' and a right hand side of type 'UnityEngine.Vector3'. )

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Answer by inbowin · Apr 09, 2012 at 10:37 AM

move = move * dragMultipliers; ( cannot be used with a left hand side of type 'UnityEngine.Vector3' and a right hand side of type 'UnityEngine.Vector3'. )

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