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Head tracking for mac with Kinect
So OpenNI doesn't offer head tracking at the moment, does anybody know of any ways that head tracking is being done for macs? I'm looking to move a camera with the head movement of the player.
Answer by OLGV · Nov 20, 2014 at 12:48 AM
I found a way of improvising this...
I used EyeTwig for tracking the face and map the cursor according to the move of the face: http://www.eyetwig.com ,this giving you the right movement of the camera if you use a FPV or so... while is like moving the mouse on the screen.
Using the simple Javascript bellow on any GameObject to hide the cursor.
pragma strict
function Update () { Screen.showCursor = false; }
I find it "cleaner" and cheaper than using the Kinect...
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