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how to play two animations simultaneously in c#?
what i want is I want to play an animation then after it finishes playing another animation will automatically play example:
 Character.animation.Play("CHRattck");
 Enemy.animation.Play("ENMattck");
 .
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              Answer by Jellezilla · Feb 07, 2014 at 08:58 AM
Try to have a look at the PlayQueued method instead:
http://docs.unity3d.com/Documentation/ScriptReference/Animation.PlayQueued.html
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