- Home /
Question by
smirlianos · Jan 04, 2013 at 07:38 PM ·
2d3daudiobackgroundmusic
Why unity decrease audio quality?
hi community and happy new year!
I just started a project and added the background music, in an empty GameObject, but when I test the scene, the music sounds a bit more different, having a lower quality than the original file. Why is this happening?
thanks in advance!
Comment
Best Answer
Answer by Jessy · Jan 04, 2013 at 08:10 PM
Bump up the Compression kbps. http://docs.unity3d.com/Documentation/Manual/AudioFiles.html
Answer by Dave-Carlile · Jan 04, 2013 at 08:09 PM
Check the compression settings on the audio asset.
Your answer
Follow this Question
Related Questions
Background Music 3 Answers
Merge 2D background with 3D Character 0 Answers
audio different in game than preview? 1 Answer
Infinite Parallax Background with no lineal velocity 3 Answers
Normals incorrect in view 0 Answers