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Where are events documented?
I'm looking at GameObject, and also Object which it inherits from. Neither one have Update or Start events/methods documented and Object doesn't have anything else it inherits from. This seems pretty mysterious. How do I determine what event/properties objects expose?
http://docs.unity3d.com/Documentation/ScriptReference/GameObject.html
Answer by Benproductions1 · Mar 26, 2013 at 01:34 AM
All components inherit from MonoBehaviour
which inherits from Object
Note that GameObject
is not a component, but rather a container for components, and therefore does not inherit from MonoBehaviour
. While other components such as Transform
, Renderer
and any custom scripts inherit from MonoBehaviour
Hope this helps, Benproductions1
PS: here is the link: http://docs.unity3d.com/Documentation/ScriptReference/MonoBehaviour.html
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