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Question by
NinjaSquirrel · May 01, 2011 at 09:33 PM ·
guibuttontexture2d
How do I Define the Size of a Texture Inside GUI.Button?
When I create a big GUI button and set a texture to it I don't see a way to define the size of the texture inside the button. So, it looks like I have a huge button with a tiny texture in it. I can't even use ScaleMode. Why is this?
Is there a way to define the size of the texture placed inside a GUI button? Thanks.
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