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Question by JPB18 · Nov 25, 2012 at 06:32 PM · lightunity 4shieldimpact

Simulate visuals for an impact on a shield

Hey there!

I'm here to ask what's the best way to represent a impact on a shield. I'm using the "Unity 3.3 and iOS" Shadder in the following link to create the force fields:

Shield Shadder - Unity Wiki

And the expected outcome would preferably be something similar to this:

Example

So, any suggestion (the focus here is in visual effects, not in physics)?

Thanks in advance.

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avatar image JPB18 · Nov 25, 2012 at 07:16 PM 0
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Sorry, not an edit button, but an edit link... What should I do now?

Anyway, the presence of a movie would suggest that I'm asking the best way to mimic that visual effect, not physics interaction...

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Answer by JPB18 · Nov 29, 2012 at 03:57 PM

Well, after some thinking I got one idea: to use a particle system to mimic the shield impact and make the shield totally transparent... Here's the outcome:

alt text


screenshot26.png (108.3 kB)
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