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Does anyone have an example of an animator with diagnol locomotion?
I'm using a simple 2d Directional Animator for locomotion. I followed examples of a blend tree I found that use turn animations and replaced them with my strafe animations. My turning is handled through the mouse and doesn't use turning animation. I only want to be able to walk forward, backward, left, right, diagnol forward left, diaganol forward right, diagnol back leeft, diagonal back right. My blend tree right now blends walk forward/backward with strafe left/right when walking diagonally which looks odd. Does anyone have an example of what I'm looking for?
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