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Creating 2d damagable terrain?
If you've ever played GunBound you may know what i'm talking about. I want the explosion from my projectile destroy a chunk out of my land. Any ideas?
Pic below.
Well, it's been 5 years, so....
The question doesn't specify how the environment is realized. Generally, sure, it's possible to destroy terrain. The principles of $$anonymous$$inecraft and similar games are of course also applicable to 2D games even on a per-pixel basis (like the old Worms games).
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