Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by ninjaboynaru · Jan 02, 2013 at 02:44 AM · mousescreenjava

prevent mouse from leaving screen

My camera fallows my mouse but my mouse keeps leaving the screen. How would prevent my mouse from leaving the screen, so if you scroll all the way to the right , you can keep scrolling. I only know java script

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image MarkFinn · Jan 02, 2013 at 06:18 AM 0
Share

I don't believe this is possible in Unity. If it is I'll be delighted to be proven wrong.

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by CodeMasterMike · Jan 02, 2013 at 06:40 AM

I don't think its possible to do something like that, so you need to re-think your design.

For example, you can use the Lock mouse cursor function, (LockCursor documentation) to have the mouse cursor to be in the center all the time, and use GetAxis input to get when the mouse moves, and use its data to move the camera (pseudo code!):

 var xAxis = Input.GetAxis ("Mouse X");
 var yAxis = Input.GetAxis ("Mouse Y");
 
 YourCamera.Transform.Translate(xAxis, yAxis , 0);

GetAxis documentation

Good luck!

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ninjaboynaru · Jan 03, 2013 at 06:29 PM 0
Share

Worked perfictly, but is there any way to still lock the mouse but not hide it

avatar image CodeMasterMike · Jan 04, 2013 at 06:03 AM 0
Share

You can use your own pointer texture and set it at the mouse position for instance.

Or you can try the showCursor variable. I don't know if you can use that one and the LockCursor at the same time, but maybe worh a try:

   Screen.showCursor = true;

http://docs.unity3d.com/Documentation/ScriptReference/Screen-showCursor.html

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

10 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Cycling Images... 2 Answers

How to draw a small circle on scene and moving it wherever mouse cursor moves 2 Answers

How to make something happen when mouse on side of screen? 1 Answer

Mouseclick landing of screen 1 Answer

How to always have the mouse curser in the center of your game ? 3 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges