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Question by wooptiedoo · May 28, 2019 at 05:29 PM · texturefbximporting

Patterns not showing up on the textures from fbx files? Only the colors...

Hello I'm sorry for having to ask this I've actually found out the answer to this problem before but forgot it.

Anyway my fbx files that I imported into unity (used SketchUp to make them) aren't showing the textures. It was working before, then I updated the map and its gone. I think I did the same thing (Put a collada folder of the materias next to the fbx file in a folder) but it's not working now. The only difference I can think of (since I can't remember the solution to this problem) is that the map, the object I'm having the problem with, is in two sections instead of one (Top & Base now.)

Any help is appreciated. The second capture is the best picture I have of when the textures were working, sorry you might have to look closely. Thank you! This droned on longer than I would've hoped.

alt text

alt text

What's weird that I just noticed that a few select materials are showing up. I think it's the non custom Sketchup materials that I used? Hard to tell though

capture.png (144.9 kB)
capture2.png (330.3 kB)
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avatar image akaBase · May 28, 2019 at 06:01 PM 0
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You need to create the UV $$anonymous$$aps

avatar image wooptiedoo akaBase · May 28, 2019 at 07:01 PM 0
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I don't remember doing that the first time though?

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